Video Gaming News - June 2002


Santa Monica, CA (June 6, 2002) -  Activision today announced that Lost Kingdoms for the GameCube is now shipping.  The game will be a real-time action RPG, the first game of this type to ship for the system.

"Lost Kingdoms combines engaging real-time action RPG battles, eye-popping graphics, rich 3D environments and incredible special effects with a captivating storyline," states Larry Goldberg, executive vice president, Activision Worldwide Studios. "With its multiple modes of play, vast creatures and expansive card battle system, this mythical journey has everything Nintendo GameCube fans crave."


From Activision:

Gamers can now embark on a magical quest, where beasts are summoned to battle evil foes, in Activision, Inc.'s (Nasdaq: ATVI) Lost Kingdoms, the first real-time action-RPG for the Nintendo GameCube(tm). Set within visually stunning 3D worlds, players will be enveloped into a rich storyline that takes them on a mystical journey through the Five Kingdoms of Argwyll as they discover, collect and summon Guardian Creatures cards to battle an invading evil force, while uncovering its terrible origins. Lost Kingdoms for the Nintendo GameCube is currently available at retail outlets nationwide at a suggested retail price of $49.99 and is rated "T" (Teen - contains comic mischief and violence).

In Lost Kingdoms, players take on the role of Princess Katia in a fierce struggle to save the five kingdoms of Argwyll from an enigmatic evil force. Throughout their adventure, gamers will journey through more than two-dozen visually majestic 3D realms as they collect over 100 unique Guardian Creature Cards, each holding the power to unleash incredible creatures, who can battle the hordes of malicious monsters and possibly save the kingdoms from complete domination.

Gamers can choose to journey through this epic adventure alone in single-player mode, or challenge others through two-player versus mode, pitting their Guardian Creature Card collection against another in a battle to the finish.


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