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Fallen Tear: The Ascension gets release date

Fallen Tear: The Ascension gets release date

Dateline: 8/5/2026

The hand-drawn metroidvania Fallen Tear: The Ascension will be available in full release on September 16th.

From Winter Crew Studios:

Set in the high-fantasy world of Raoah, Fallen Tear: The Ascension follows Hira, a mysterious child fated to stand against ancient gods, through a Metroidvania built around the Fated Bonds system - allies with distinct combat and traversal abilities that reshape how players fight and explore. The game mixes traditional hand-drawn animation and full voice acting with fast, skill-based combat and JRPG-inspired storytelling.

Fallen Tear’s Early Access version launched with 10 interconnected regions, 6 main bosses (and 3 optional bosses), 10 Fated Bonds contained within the game's opening act. The full launch roughly doubles the game’s content: 10 additional major regions with interconnected areas, 5 new main bosses and 19 new optional side bosses and 11 new Fated Bonds, each with their own abilities and story moments. Hira's progression expands with 3 additional Ascensions, 6 new Hunter Skills, 4 new Elemental Imbuements and 16 new Mastery Skills spanning Tier III and Tier IV - with full combat, progression and exploration systems available at launch. Altogether, the 1.0 release offers 35 to 40 hours of story content, and more than 80 hours for players chasing full completion!

“Early Access let us build Fallen Tear: The Ascension alongside the community that plays it, and their feedback shaped everything from combat balance to how the Fated Bonds feel in a fight,” said Stephen Manalastas, Creative Director at Winter Crew Studios. “On September 16th the story finally comes together, with new regions, new bonds and an ending we’ve been building toward since we started this project.”


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