From GCL:
Blending breathtaking Chinese-inspired ink art, fluid 2.5D visuals, and lightning-fast combat, "Realm of Ink" follows Red, a relentless swordswoman trapped within a world written in ink. As she hunts the mysterious Fox Demon, Red uncovers a devastating truth: her fate has already been written within the pages of a book. To escape, she must battle through illusion, challenge fate itself, and carve a new destiny one page at a time.
In "Realm of Ink," death is only the beginning. Each defeat returns Red to the Inn, a sanctuary filled with allies, upgrades, unlockable combat forms, and new opportunities to reshape every future run. More than cosmetic variations, each playable form introduces distinct weapons, skills, combat identity, and powerful build possibilities, encouraging players to experiment with new strategies, elemental Ink Gems, and evolving relic combinations as they fight deeper into the Ink Realm.
"Today's launch of 'Realm of Ink' marks an exciting milestone for GCL and our publishing team at 4Divinity," said Sebastian Toke, Group CEO at GCL. "From its breathtaking ink-inspired art style to the fast-paced, rewarding gameplay, 'Realm of Ink' represents the kind of bold, high-quality interactive entertainment we are committed to bringing to players around the world. We are incredibly proud of what Leap Studio has created and grateful for the passion and support the community has shown throughout development. With the game now having exited Early Access on Steam and launching globally across PC and consoles, we look forward to seeing players immerse themselves in the Ink Realm and experience this unforgettable journey firsthand."

