From Ubisoft:
Valley of Memory immerses players in 9th century AlUla, a stunning and ancient valley charged with history located in the Arabian Peninsula. This new storyline and setting invite players to uncover the mystery of Basim’s long-lost father while exploring a brand-new playground filled with iconic landmarks such as the old town of AlUla, the Ramm Valley’s remarkable rocky monuments, and the necropolis of Hegra, listed as a UNESCO World Heritage site. This new adventure brings more than 6 hours of gameplay, with a complete narrative arc that complements Basim’s journey from street thief to Master Assassin. It includes new assassination missions, new contracts, new side activities and collectibles, and a brand-new world to discover.
In addition, players will benefit from major gameplay improvements and added features, available for both the main quests of Assassin’s Creed Mirage in Baghdad and in AlUla:
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Animus Sequences: Main story missions will benefit from the Animus Sequences, a new system that allows players to replay any contract or assassination mission they have already completed. Players can complete additional challenges in these missions to earn new rewards (outfit, weapons, crafting materials, and even the new Animus Mods, that replenish tools and Assassin focus).
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Parkour: Parkour has also been improved for the most skilled players, with optional moves such as the free jump and height-gaining side and back ejects, complete with a new control scheme.
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Tools and Skills: Basim has new tools and skills to unlock that offer even more gameplay options for players, such as a new skill in the Engineer skill tree that allows to equip all 3 Level 1 upgrades for tools, as well as a new Level 3 upgrade for all tools.
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Difficulty Presets: New difficulty presets are now available, along a vast array of parameters to tweak and fine-tune, such as enemy detection time, stamina consumption or environmental damage.
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AC filters: Alongside the original Assassin’s Creed legacy filter, players can now unlock 4 more filters inspired by AC Origins, AC Unity, AC II and AC Odyssey.
Brendan Angelides, the composer for Assassin’s Creed Mirage, is back for Valley of Memory with a new album featuring 14 new tracks, including a new Main Theme. To bring his vision to life, Angelides once again collaborated with violinist and composer Layth Sidiq and orchestrator Akram Haddad. The tracks reflect Basim’s search for truth and his quest to uncover the missing pieces of his past. The album Assassin's Creed Mirage: Valley of Memory (Original Game Soundtrack) will be available on November 21, on all music platforms and YouTube.
To pre-save the album, please visit: https://ubisoftmusic.ffm.to/valleyofmemory
